Thursday, 12 January 2012

This and that about machinima

Machinima is a new and still developing art form.
In it's simplest description, it's a new way of moviemaking which can be accessed by anyone from home allowing them to create either an epic story, a music video, a documentary, a comedy movie, etc.
Machinima works in a very simple way, every single game out there has it's own characters, it's own animations, it's own sound effects and it's own environments. It's what makes it a game.
With machinima, the artist extracts those animations and those characters, and can set them up freely, animate them or work with them.
Say that you want to take the animation of someone walking from a game.
You would take that animation and place it in front of your chosen background, whether it's green screen (as in real movies) or an actual setting, either from the game or from the real world.
The artist can control everything else as well, where the character moves, when he moves, the lighting around the room, the camera movements and the sound effects.
What makes machinima so truly special is that although everything you see in the ending product is from a game, the actual movie doesn't need to have anything to do with gaming at all!
There are also lots of ways for creating machinima; within the game, with a model-viewing program or with a full "animation-studio-esque" program such as Machinima Studio.
That is the first assumption people make, which is unfortunate, as machinima doesn't need to have anything to do with games. Which is what I tried to show in my personal project.
For my personal project, I created my own story lined machinima to show to people how fantastic this new art form really is. How anyone could simply sit behind their computer and create a movie on his own without putting much money into it (whereas most movies costs thousands to produce)
Here is the link for my machinima, The Last Storyteller. A machinima created with models, environments and sounds from the game "World of Warcraft"
Enjoy!

12 comments:

  1. Jacek - just sent out an email to the ISB staff, so hopefully you'll get a few comments over the next few days.

    If you're reading this please comment below!

    Click Select Profile, then Name/URL.

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    1. Awesome thanks a lot Mr. Rawson!
      I hope this is what you meant with the comment below...
      I haven't started my report yet as we had to take down the christmas tree, will do so very very soon!

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    2. hahaha nope I meant that for the staff :) but that's ok

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    3. hahaha ah well :') there we go anyway :)
      Thanks again for sending the link!
      I'm starting my report pretty much now :) Wish me luck! :P

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  2. I don't know if the story itself was original or not but it was wonderful and you retold the story beautifully. The plot was all there, organized with background,conflict and resolution.
    The technology you used made your production look professional - no feeling of an amateur having done it. I liked how you zoomed in and out bringing the scenery and characters to the foreground and then opening up the scene to include background buildings and other characters.
    Although animated,your characters responded physically to the mood expressed in the narration. The fluidity of movement also surprised and impressed me. The movements of the characters were smooth, agile and without any jerking, even when there were other characters interacting in the scene.
    Colors are brillant and clear both in the scenery and in the costumes of the characters.
    Overall, a fantastic project Jacek!

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    1. Thank you so much Ms. Wolf!
      That is one lovely, heart warming comment to read!
      I'm really so happy you liked it! And just to add, yes the story is all mine! (That's the part I enjoyed the most in my project, writing the story.)
      Once again, thank you for the kind words! It's great to see work being payed off by such lovely comments!
      I hope that my report will turn out just as good...
      Have a lovely day and see you next week!

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  3. Hi Jacek

    I really enjoyed watching your story, as someone who has never seen any graphics associated with modern gaming i was amazed by what you have achieved. The graphics and how it is shown is very professional looking and the story really does get you hooked; I'm sure with the time you could keep the story going and going. Well done a great PP product.

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    1. Thanks a lot Mr. Peyton!
      I'm happy I introduced a new art form of movie making to you! And obviously happy that you enjoyed my product!

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  4. Nice screenshot from the Sunken Temple as your background graphic. Those were some nasty trolls. Ah, it takes me way back!

    Your choice of videogame, WoW, works perfectly a the backdrop with your fanstasy story.

    I really enjoyed your episode. I think you used the animations very well. The timings of the scenes coincided perfectly with your narration; that must have taken some work. Leaving the ending open with the child of the storyteller alive at the ending is masterful: I checked your comments on YouTube, and already you have people requesting more episodes. I concur completely: I'd enjoy watching more!

    If I had to critize, I would say that the animation sound effects are sometimes fuzzy. It is only a minor annoyance and did not affect my enjoyment.

    Still, it is an impressive example of machinima. You should be proud. Very well done!

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    1. It's always really cool to find out teachers have been playing your games :)
      Unfortunately that isn't the sunken temple... I think it's Zul'Aman or Zul'Gurub. (not sure myself!)

      Thanks for the fantastic feedback! I'm happy you enjoyed the way the machinima was put together! I will say that creating the story was the most enjoyable part of my whole project!
      I will agree with you on the sound effects... For some reason they played fine in iTunes, but when put in iMovie they became all choppy which is a shame!
      Once again, thanks a lot!

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  5. Great stuff!

    I enjoyed the Narrator's voice. You were fluent and convincing, and I didn't feel that they were too "choppy." I liked the way you panned in and out of the scenes, which gave a real sense of perspective. However somehow I didn't feel fully envolved in the story and wasn't really moved in the way that I might have been by a "story teller's" account. Why this is is interesting: Is it the medium which left us detached? or perhaps the lack of humanity in the movements of the characters: maybe I am just old fashioned...

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  6. Dear Jacek
    I was left hoping there would be a sequel! Will there be? Great work! You certainly captured my interest, imagination and excitement in this short animated story.
    I thought the plot was simple but effective. Setting very appropriate, it really set the scene.
    Your voice is excellent, strong and confident!

    Movement and pace, scene changes and angles are all effective.

    If I were to offer any constructive criticism it would be to slow your narrative. You recite the story very quickly. Consider a few pauses and breaths especially between scenes and at crucial episodes. Speak a little more slowly.

    Well done.
    I enjoyed this.
    Regards
    Mr Geraets

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