- Interview is already written up
- Windows is installed, but not WoW
- This is hopefully happening this week
- multiple posts over the summer -- good!
Timeline:
Ready to Create: Monday 5th September
Machinima Done: December 1st
Draft Done: December 12th
3,500 word limit
Use FROG Personal Project page
Monthly Meetings (Feed back forms) | Aug - Jan |
AoI break out work shop | October |
Interim report to parents | October |
Student Presentations in Homerooms | November (Early) |
Write up work shop | November (2 pds) |
Outline/Draft to supervisor (Feedback form) | December |
PP formal report to parents | December 9th |
PP focus days (Ski Week ) | Jan 10th -11th |
Assembly overview for exhibition. (Handout) | January 19th |
Exhibition evening | January 19th |
Final hand in to Supervisor | Feb 1st |
Product: Meant to be about a child that gets kidnapped, but it's a bit too long. Other possibilities are recreating Monty Python sketches. SUGGESTION: make your own story, make a quick short story.
Theme: Machinima is rising as an art form, much like cartoons, or comic books. Machinima is opening up further ground for people to be able to create a visual story/plotline. NEED TO expand and compare Machinima vs. other filmmaking styles. Use of Machinima in history / recreation of battles.
Anticipate your audience: What is your audience going to say/feel/think when you first tell them about machinima? You need to win your audience, and get them to beleive that machinima is worthwhile, interesting, creative, intellectual, artistic, and NOT just another video game / geek hobby.
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